Sony will stop producing physical game discs for new PlayStation titles starting January 2028, shifting entirely to digital formats

Sony Interactive Entertainment has announced its withdrawal from producing physical discs for new PlayStation games from January 2028, one of the biggest changes in the evolution of the console industry from physical to digital media.
Sid Shuman, SIE Content Communications' Senior Director, stated in a PlayStation Blog post that the move is in response to the way gamers like to purchase and play content.
This change will help us to move closer to how the majority of our community are now accessing and playing games, Sony wrote, saying it'll focus its resources on providing players with a choice when buying games.
This does not affect games that are already available for PS4 and PS5 to play on as of January 2028, and those that are currently being released will continue to be released. Starting from that date, new titles will only be available in the PlayStation Store or in boxes at retail through digital download codes.
On November 1, 2006, PlayStation moved to the Blu-ray format when the PlayStation 3 was released in Japan, a format which PlayStation helped pioneer and popularise in the format war against HD DVD. Since then, it is reported that Sony has produced and sold 1.5 billion to 2 billion PS titles on Blu-ray in the world.
The move is in tandem with Sony's decision back in January 2025 to end production of recordable Blu-ray discs, mini discs and MiniDV cassettes for the consumer market, with the company saying just “there will be no successor models.”
The decision is believed to be linked to the next generation of consoles. This effectively means PS6 will not be delivered until 2028, at the latest, according to Piers Harding-Rolls, senior games research analyst at Ampere Analysis.
Removing disc drives should help to reduce manufacturing costs in time of general industry increase in component and semiconductors prices.
The shift is in opposition to Microsoft's Xbox console, which still supports and sells video games launched throughout the four generations of its Xbox consoles, but will it be followed by other manufacturers and third-party publishers since the 2028 deadline nears?